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Otter Town

Otter Town

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Devlog

  • #4 gravity came up
    February 24, 2018 by Color Kids Games#gamedev, #indiedev, #devlog, #pixelart, #8bits, #love2d, #monkey
    Hi girls and boys ! Today, I worked on gravity , it’s not finished but we already got something nice :D Next week, I’ll try to handle wall jumps and to avoid bunny jumps . If ever I have some time... Continue reading
  • #3 bulletproof collisions
    February 17, 2018 by Color Kids Games#devlog, #indiedev, #gamedev, #monkey, #otter, #8bits, #pixelart
    Hi girls and boys ! Today, I tried to fix last collision bugs , this was harder that what I thought cause of the tiled map . But I think it’s done now :D Once again, it was not always super evident... Continue reading
  • #2 map collision
    February 10, 2018 by Color Kids Games#gamedev, #indiedev, #devlog, #indie game, #oter town, #pixel art, #8 bits, #retro gaming, #monkey
    Hi girls and boys ! This week, I worked on map collision , I still have some bug so I’ll continue this next week. To get a great collision system, I decided to make the character fly for a simpler d... Continue reading
  • #1 Back from the dead
    February 04, 2018 by Color Kids Games#indiedev, #gamedev, #devlog, #pixel art, #8-bits, #monkeys, #oters
    Hi girls and boys ! I came back on Super Fire Monkey which new name is Otter Town :) Stoped it for shaders and lag problems, it was too slow but on another game I found love2d , a nice framework which... Continue reading
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